Pistol round setups – T-side on de_train
How do the top teams in the world plan out their pistol round strategies? What is the key to winning these rounds? Today we will be analyzing some of the most effective professional setups on de_train’s terrorist side, taking a closer look at what each of the players does to move the team strategic plan from ideation to action.
Let’s start with Virtus.pro’s complex pistol setup demonstrated in the match against SK at the recent ESL One NY event. Their setup comprised several stages, each being a crucial step towards securing a round win. The buy was the following: three players got a kevlar, and the other two - byali and neo - bought necessary grenades and pistols.
The first stage involed TaZ, Snax and neo taking control over “Boilers” and making noise there to make sure their opponents know where the bigger part of the team is; meanwhile, the other two players are holding the angle towards “Ivy” and “Middle” to stop possible pushes. To prevent usual aggression from the CT players in “Lower”, neo throws one of his flash bangs.
Stage two. Having made enough noise, three key players use their decays and rotate towards “Pop-dog”. To guarantee themselves a safer entry and prevent CTs from instantly spotting and possibly killing them, neo and byali smoke off A1 and A3 and later on give away bomb location to opponents.
The bomb would still be planted even if Snax died, and the two players near the bombsite would still be able to secure good positions. Also, byali and pashaBiceps were coming from behind, so SK’s chances of winning the round were either way very low.
Being the key player in this setup, seized has to smoke off “Connector” to prevent the opponents from killing the players who enter the bombsite. The most common CT positioning for pistol rounds is 4 + 1, so it often happens that only one player holds B, and his teammate in “Connector” is the only one who can assist him in case of a push. After throwing his smoke grenade, Denis rotates towards “Long Hall”, where he patiently waits to catch the enemies coming from “Pop Dog”.
The post-bomb plant setup therefore looks the following way: the player carrying Molotov stays in “Upper”, while another player hides in “Long Hall” to watch his teammates’ backs and keep a tight hold upon “Pop Dog”. After a few trades the best case scenario would be for one of the terrorists in the bombsite to stay alive, but overall it varies depending on the situation.
Concluding, today we looked at two useful pistol round setups which can be incorporated in your own games. And although Virtus.pro’s round is quite difficult to understand and will take some time to master, the second strategy is fairly easy and will surely help you get some more wins in regular matchmaking.